Open File, Selecting Files Locally
3D objects which are not stored in the Installation\Objects directory are not visible in the catalog and can therefore not be used in planning. However these objects can be accessed with the function ‘Open file’ on the left side of the catalog. Then select the required object in the ‘Open file’ dialog. When the dialog is terminated with ‘OK’, the object is loaded and is available to be positioned using the normal drag and drop procedure.
The paths of objects loaded in this way are always absolute paths on your system. This means that subsequent changes in the directory structure, or if the object file is moved or deleted, will result in the object no longer being available to the project.
Valid files such as objects, textures and materials can also be directly imported over the Windows Explorer and used in planning. In this case the absolute paths of the files also apply for the project.